Runtime Archimatix is available in version 1.0.5 – coming soon!
In its first iteration, runtime Archimatix (AX) allows you to control AX parameters from your runtime scripts. This means that you can connect your runtime UI to an AX model and control it in a way that works with your game design. For example, if your player can spend game dollars to build a house, then they can size the house interactively while watching the cost of the house vary with the floor area of the building.
To facilitate this, AX has an “Expose” checkbox under each parameter in the node palette. Once you check that, the parameter will be displayed in the Inspector for the AXModel. With the variable exposed at the model level, your script can easily access the variable to get and set its value.