Month: June 2014

Creating a Medieval Truss

Hammerbeam Roof SectionIn this tutorial, we will create a parametric truss geometry that uses forms associated with medieval timber construction techniques. We will focus on the use of boundary parameters to create a flexible form that can adapt to any game level design, whether you are trying to span a modest castle corridor or a lofty hall of heroes! Continue reading

Steampunk Made Easy!

While adding the new Combinator palette, I decided to go Steampunk with the help of some textures in the free set from Allegorithmic.

Steampunk1Steampunk 17

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