Voila_Capture 2014-07-02_10-37-23_PM

Today I am testing work flow by modeling a classical basilica arcade. There are two different assemblies: one that is centered in the bay, and another that is on the bay line. The Iterator should have two input meshes for the two types.

Voila_Capture 2014-07-02_10-01-01_PM Voila_Capture 2014-07-02_10-00-07_PM Voila_Capture 2014-07-02_09-59-05_PM Voila_Capture 2014-07-02_09-57-22_PM Voila_Capture 2014-07-02_09-56-32_PM Voila_Capture 2014-07-02_09-55-54_PM Voila_Capture 2014-07-02_09-55-05_PM Voila_Capture 2014-07-02_09-09-08_PM Voila_Capture 2014-07-02_09-06-11_PM Voila_Capture 2014-07-02_09-01-06_PM

 

Voila_Capture 2014-07-02_10-42-03_PM